Jul 2022 – now
Yoco
Product Design Manager
I lead the redesign and evolution of the Yoco app — onboarding, activation and merchant growth — and the Marketplace experiences behind integrations and partnerships, working with product, engineering and leadership to set direction.
I manage and mentor product designers while staying hands-on with strategy, prototyping and zero-to-one work. I introduced design jams and governance so teams collaborate before the decisions harden.
I lead the evolution of Yoco’s design system, designed the Developer Console in one week using AI-assisted workflows, and created the Conceptual Model Kit and PRD Kit to take ambiguity out of a brief before it reaches a screen.
Nov 2021 – Jul 2022
Qapital
Director of UX
Led the horizontal experiences — Dream Team, Payday Divvy — and owned the shape of the overall user journey.
Helped product managers prioritise design effort, and built the rituals, principles and processes the design team ran on.
Mar 2020 – Oct 2021
Uber
Senior Product Designer
Safety first, keeping everyone who uses the platform safe and sound, then Product Foundations — the shared pieces that let other teams build faster and more integrated features.
Then the Money team, from gift card experiences through to payments solutions.
May 2017 – Mar 2020
Nubank
Senior to Staff Product Designer
Credit card first: solutions that helped people manage their credit, and the MVP for the Mexico credit card app — international expansion’s first product.
Then Lending, where I designed the personal loans product from scratch, user research to hand-off, and kept working on it after launch. Then the personal account team, making peer-to-peer transactions easier and more social.
Alongside all of it I led the first iteration of Nubank’s design system — components, icons, documentation. It started as a side-project and ended as a team.
Apr 2014 – May 2017
Har.com
Product Designer
iOS and Android apps and Pro tools for Texas real estate agents. Navigation and screens for native and web, and prototypes — for testing, and for having a straight conversation with developers.
Dec 2012 – Apr 2014
Ativa Corretora
Designer
Six months on the communications team of an established broker, doing print and digital campaigns. Then a transfer to IT, where I took over user experience and interface design for the company’s own systems.
Oct 2011 – Sep 2012
Vale S/A
Interaction Designer
Navigation, interaction and visual design for the Oil & Gas internal products. Still the best team I’ve been part of: a controlled environment let us build on things that wouldn’t be used widely for years, and working lean meant an assumption could be tested and answered inside a week.
May 2011 – Oct 2011
Camisa 10
Intern
Helping art directors with print and digital campaigns at an advertising agency, and learning how a creative process runs and how a story gets told.
Oct 2010 – Apr 2011
Logomotiva
Intern
My first digital design work — helping other designers with web pages, icons and illustrations. This is where I fell for it.
Mar 2010 – Oct 2010
Mister Pizza
Intern
My first internship, in the in-house graphic studio of a pizza franchise. Menus, banners and every sort of printed piece — a lot of print production learned by doing, and some of it still in use.